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Learn Basic Processing
Published 11/2023
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 316.93 MB | Duration: 0h 31m

Basic course for media design students, understandably, step by step

What you'll learn
Basic Coding
Graphic Elements and Animations
User Interactions
Project Development
Requirements
No programming experience needed. You will learn everything you need to know.
Description
We're going to explore the fascinating world of Processing. Think of Processing as the bridge between art and technology. It's a creative coding platform that allows artists, designers, and anyone interested in visual expression to bring their ideas to life through programming. At its core, Processing is all about creating interactive and visual experiences. It provides a simplified and friendly environment for writing code that generates art, animations, and interactive graphics. What makes Processing truly special is that it's designed to be easy to learn and use, even if you don't have a background in programming. It's like giving you a magic wand to paint with pixels on a digital canvas. Processing is the artist's toolbox for the digital age. With just a few lines of code, you can draw shapes, create animations, and even make your creations react to user input like mouse clicks or keyboard presses. The instant feedback you get allows you to experiment, iterate, and refine your artistic vision in real-time. Now, let's talk about its connection to the world of art. Processing is like the paintbrush for the digital canvas. It enables artists to explore new forms of creative expression that wouldn't be possible with traditional media. You can generate mesmerizing patterns, dynamic data visualizations, and interactive installations. Processing empowers artists to push the boundaries of what's possible in the digital art realm.
Overview
Section 1: Summary of the essence and uses of Processing
Lecture 1 Understand the Processing
Section 2: Introduction
Lecture 2 Introduction to the basics
Lecture 3 What is a computer?
Lecture 4 Programming languages
Lecture 5 Processing
Lecture 6 Introduction: simpler instructions
Lecture 7 Tasks
Section 3: Understanding the processes
Lecture 8 What is the variable?
Lecture 9 Processing's built-in types
Lecture 10 Valuation, operators
Lecture 11 Built-in variables
Lecture 12 Programs
Lecture 13 Comments
Lecture 14 Using the console
Lecture 15 Tasks
Section 4: Branches
Lecture 16 Variatons of branches
Lecture 17 Mouse click handling
Lecture 18 Logical expressions
Lecture 19 Keystroke management
Lecture 20 Cursor management
Lecture 21 Random numbers
Lecture 22 Tasks
Section 5: Motion pictures
Lecture 23 Manage images
Lecture 24 Bitmaps
Lecture 25 Vector images
Lecture 26 Resize images
Lecture 27 Filming
Section 6: Cycles, modulo division
Lecture 28 Cycles
Lecture 29 Modulo division
Lecture 0 Resize images
Lecture 30 Examples
Lecture 31 Tasks
Section 7: Blocks, arrays
Lecture 32 Blocks
Lecture 33 Creating an array
Lecture 34 Examples
Lecture 35 Tasks
Section 8: Functions, return values, parameters, variables, recursion
Lecture 36 Functions
Lecture 37 Return value
Lecture 38 Functions without a return value
Lecture 39 Functions with a return value
Lecture 40 Function parameters
Lecture 41 Scope of variables
Lecture 42 Recursion
Lecture 43 Tasks
This course is recommended for those interested in basic processing processes and coding, as well as media design students.

Screenshots

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