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Sound Design For Film, Tv & Games: Intro To Foley
Published 12/2023
Created by Vancouver Film School
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 19 Lectures ( 52m ) | Size: 1.1 GB

Unlocking Creative and Technical Excellence in Post-Production Filmmaking with Unique Foley Sound Effects.

What you'll learn
Gain a thorough understanding of synchronizing Foley sound effects with on-screen ac
Classify and apply at least three distinct Foley sounds in practical exercises, showcasing understanding.
Demonstrate the application of various Foley sounds in simulated scenarios.
Practice fundamental techniques for replicating everyday sounds to enhance audio realism.
Execute Foley recordings using specified technical requirements, achieving clarity and appropriate volume levels.
Demonstrate improved proficiency in Foley performance, with a measured enhancement in realism, as assessed by peers or instructors.
Identify and articulate at least four potential career paths in Foley, along with the essential skills for each.

Requirements
This course is suitable for individuals with varying levels of expertise in the Foley Sound. Whether you're a beginner or have some experience, this course is structured to cater to your interest and need.
Creative Mindset: Sound design, including Foley, is a creative process. A willingness to experiment, think creatively, and explore different sounds is essential.
Possess Basic Computer Skills: Comfort with using computers and audio software is helpful, as these courses often involve digital tools for sound editing and manipulation.
Interest in Film or Media Production: While not mandatory, an interest in film, television, or media production can enhance your engagement with the course content.
Access to Basic Recording Equipment: Having access to a computer with audio recording capabilities, even if it's just a smartphone, can be beneficial for practical exercises.
Familiarity with Audio Concepts: A basic awareness of terms like pitch, volume, and frequency can aid in grasping foundational sound design principles.

Description
This course explores into the essential and creative role of sound in visual storytelling, particularly in the realms of film, television and games. The focus is on Foley sound, a specialized technique in sound design that involves creating and recording custom sound effects in post-production. We're going to focus on something called Foley sound, which is a special way of making and recording unique sound effects after the filming is done. Foley sound is a crucial part of fixing up the sound. Foley artists use everyday things to make and record sounds that match what's happening on the screen, making the story feel more real. Learners will gain knowledge about Foley techniques with practical sessions and learn how to match them up with what's happening in a movie. Foley sound doesn't just make scenes sound real; it also lets you tell creative stories with special sound details. Intructor: Shane Rees, Head of Department in Sound Design for Visual MediaShane served as head engineer at Western Post Production. Shane has been recognized with a Leo Award for his film work, and three nominations for his work in television. He has worked on many of the TV shows produced in Vancouver, including Smallville, The Dead Zone, and Jake 2.0.

Who this course is for
Anyone Curious about Foley Sound: Whether you're curious about the magic behind movie sound or want to add a new skill to your creative toolkit, this course welcomes individuals with diverse backgrounds and interests.
Beginners in Sound Design: Individuals with little or no prior experience in sound design who want to learn the basics and explore the world of Foley.
Aspiring Filmmakers and Media Enthusiasts: Those interested in filmmaking, video production, or media creation who want to enhance their projects with realistic and impactful sound.
Students and Creative Professionals: Students pursuing studies in film, media, or related fields, as well as professionals looking to expand their skill set in the realm of audio post-production.

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